I have decided to start what I hope will be a fun project for everyone by creating a dictionary for us Sigils and any other roleplayers out there who might be interested. :)
This is not meant to dictate what can and cannot be said in guildchat or the Portal, but it meant to be simply a resource, a place to get some suggestions and ideas to improve upon your own roleplaying. It is also hoped that this would encourage people to not take the easy way out and try to phrase common everyday things in an in-character manner. The more people roleplay and stay in-character, the more roleplaying friendly the environment will be for everyone who wants to roleplay.
Now, I am not at ALL capable of coming up with everything that could be in this dictionary. What I've posted here is just a START. I would REALLY love to have people respond with suggestions, their own ideas, their own entries, examples, etc. When you do that I will add it to the dictionary then delete the post to free up clutter. So, I'm looking forward to hearing everyone's ideas! :) Please don't hesitate to either reply here with one or send me a scroll at starlene@sigilsguild.com. I look forward to hearing from you all (Sigils and non-Sigils alike!)
Happy roleplaying!
Starlene Antares
Chancellor of Sigils
Druidess of Tunare
(Really nice suggestions so far everyone! Keep them coming!)
1. Instead of announcing each AA ding, it is strongly recommended to instead announce when a new skill has been learned. Ex: "Praise Tunare, I have improved my skill in healing, by mastering the final rank of Healing Adept."
2. Other ways one could refer to AA points:
a) Alternate learning
b) Advanced knowledge
c) Specialized skills
d) Additional power
Note: Obviously one can switch the adjectives and nouns around.
1. Soulmates: One character for most people isn't enough, so we all often end up with two or more. One trouble Sigils had was finding a term that sounded better from a roleplaying point of view than "alts". After the marriage with Aven du Sora, the term they had been using "soulmate" was adopted.
The word is not used in the romantic sense. Soulmate quickly became a handy way to indicate that two characters, especially ones that would normally have nothing to do with each other, share the same "soul" as the other character, hence are played by the same person.
A few other alternatives I've heard from soulmate:
a) Alternate existence / Shared existence
b) Soul linked
2. Relationship Ties: Another popular way to refer to alts is to actually have them have some sort of relationship to each other. A few possible suggestions:
a) Friend or acquaintance
b) Brother or sister
c) Some other relative
d) Enemy
e) Associate
f) Apprentice / Squire
More often if people choose to have their alts have a relationship with each other, they will choose anything other than "enemy" to help explain why the lower character is receiving help (twinking, powerleveling, etc.) from the higher.
3. Mules: Mule characters are created normally for a single purpose and are not intended to be played seriously into the higher levels. Or it could be an alternate character that was regularly played at some point but has now been retired.
Mule characters are often created to sell things in the bazaar or to hold excess items, especially for tradeskillers. Another use for a mule character could be to scout out a place, such a Brell worshipping gnome rogue in the Hole or a Rallos Zek worshipping ogre for Kael.
Because these character are usually created for a single purpose they often have no background, no personality and are not roleplayed, though this certainly doesn't have to be case. Nevertheless, as roleplayers we still tend to give these characters half way decent names, as oppose to, Iamamule, or Corpsedragger.
There are also various ways to refer to them. The ones previously listed could just as easily apply to mule characters, but here are some that are normally only used for mule storage/sellling characters.
a) Merchant
b) Hired Hand
c) Worker
d) Servant
e) Slave
f) Assistant
g) Lackey
h) Employee
i) Helper
For utility characters used to check out places due to their faction, or track, etc.
a) Scout
b) Spotter
c) Spy
d) Lookout
e) Vanguard / rogue (usually used for an actual rogue)
f) Spotter
g) Tracker (Usually a class that can actually track)
h) Mercenary
i) Slave /servant (Also listed for the other section, these terms would probably be more fitting for an evil aligned character. Good aligned characters normally do not have "slaves").
1. Protective magics. Ex. "If anyone needs their protective magics refreshed, please tell me."
2. Enhancement spells
1. For clarity's sake it might be necessary to denote in ooc exactly what you mean. Ex. "This beast doesn't look like it'll be much of a threat at all ((light blue to me))."
2. Eyes: "This creature has red eyes."
3. Aura: "I sense a dark blue aura about this orc."
1. Noun What we earn in Everquest when we complete a quest or kill a mob that cons blue or higher. The more experience we earn, the more we can make our characters powerful with levels and alternate advancement. Experience is is a term that many roleplayers like to word differently. Here are some examples:
Also see Groups and Levels
1. Learning: "We have learned much killing these sarnaks"
2. Power: "I have grown in power since I started hunting there."
3. Knowledge: ex. "I gained much more knowledge hunting in the Planes than in Kunark."
4. Research: ex. "We will be researching orcs tonight to see what they can teach us." (Courtesy of Lady Carlisle ~grins~)
1. The word "faction" in itself I think is fine but I recommend it be used as a noun and not as a verb (factioning) and use the in the context of its actual dictionary meaning:
a) A group of persons forming a cohesive, usually contentious minority within a larger group. I have improved my standing with the Qeynos merchant faction"
b) Conflict within an organization or nation; internal dissension
2. Alternate ways to say "faction"
a) Alliance: "I hope to ally myself with the sarnaks, but it's not easy to gain their trust.
b) Standing: "My standing with the Freeport militia could not possibly be worse."
c) Allegiance: "I cannot help because I have sworn an allegiance with the Coldain."
d) Trust: "I want to gain the elves trust but just long enough so I can obtain what I want from them."
e) Reputation: "I'm afraid I don't have a good enough reputation with the dragons for them to let me walk around their city."
3. Also, if at all possible use the name of the actual faction. "The Indigo Brotherhood hates me so much, I'm afraid to set foot in Neriak."
1. The word means "to cultivate or produce a crop on" but in Everquest has come to mean the repeated killing of creatures over and over again in order to collect specific items usually to do with tradeskills or making plat. Farming is usually a solitary activity done on creatures considerably weaker than the adventurer (green cons).
As roleplayers here are some alternatives that might sound better:
a) trapping (skins/pelts/meats)
b) harvesting (organs/silks)
c) mining (ores, etc.)
d) searching (rare drops, or things that you need several of/ground spawns)
e) collecting
f) mass killing, slaughter (I'm mass killing these othmir for their fur...something a character of evil alignment might be more inclined to say)
g) thinning the herd (a good druid or ranger term)
h) hunting for... (I'm hunting for jewels, money, skins, etc.)
i) gathering
1. The term "level" is fine in itself as the word literally means, "Relative position or rank on a scale." However, it tends to be overused a lot so here is a list of some alternatives:
a) Rank
b) Achievement
c) Status
d) New knowledge
e) More power
f) Learning
g) Seasons
2. Also in Everquest our levels are numbered. Again there is nothing wrong with saying, "I'm a level 55 druid" but as a roleplayers there are more creative and fun alternatives. The ones listed above are more generic but we can also specialize with classes. A few examples:
a) Clerics: "I'm a cleric of 55 healings"
b) Druids: "She has reached her 63rd Circle."
c) Necromancers: "Praise Innoruuk! I am now a heretic of 58 skulls."
d) Monks: "I reached my 18th Enlightenment.
f) Other arcane casters: "I am a wizard of 28 tomes."
g) Melee: "I have completed my 60th campaign."
1. Noun. Experience Group - In Everquest many of us spend a large portion of our time is spent grinding for experience in groups usually for the purpose of gaining experience. The terms group mates and group members are often used to describe those we hunt with, and while those terms are fine for both roleplayers and non-roleplayers alike here are some possible alternatives:
a) Band of mercenaries
b) Gang of theives
c) Company of adventurers
2. Verb. Grinding or Exping - Gaining experience with groups is often called experience grinding or exping. At times this can be dull and repetitive and very detrimental to roleplaying. However, much of the tedium can be alleviated by the way group members interact among themselves. Here are some alternate terms to grinding and exping.
1) Adventuring
2) Hunting
3) Exploring
4) Slaughtering
5) Fighting
6) Attacking
7) Warring
8) Battling
9) Eradicating
10) Struggling
11) Researching
See Also: Experience and Levels
1. The term "loot" is fine, but it does tend to be over used so here are some other alternatives
a) Cache
b) Wealth
c) Rewards
d) Prizes
e) Find
g) Treasure
h) Fortune
i) Funds
j) Riches
k) Valuables
l) Spoils
m) Booty
1. Short for MOBile creature this term, I personally would discourage the use of the term for much better alternatives exist.
a) Creature
b) Foe
c) Enemy
d) Prey
e) Beast
2. A Mob doesnt have to be something you kill either. If youre on friendly terms you could call it a friend or ally. However, a sure way to avoid the term mob is to use its name. Look out for that goblin coming your way!
1. Noun. The first thing that comes to mind when we think of the word "train" is a locamotive, which doesn't really fit in well with a fanstasy world with a medival setting and magic. However, the word "train" has several other meanings as well which actually fit into how it's used in Norrath. One of them is, "A long line of moving people, animals, or vehicles" and "A series of consequences wrought by an event; aftermath." Nonetheless I think there are better roleplaying ways to speak about a train, so here's the list!
a) Horde
b) Swarm
c) Gang
d) Crowd
e) Pack
f) Throng
g) Flood
h) Masses
i) Surge
j) Scores
2. Verb I think this one is trickier. If we want to avoid using it as a verb and have it sound more like roleplaying, we really need to rework the sentences. Unfortunately, that does involve some more work, but as roleplayers I think the effort is worth it myself. :)
Examples:
"That paladin trained us."
"That paladin brought the swarm upon us."
"Tell that paladin to quit training us!"
"Tell that paladin to quit endangering us with his antics."
"I'm sorry about training you guys."
"I'm sorry about risking your lives like that."
"Nobody can train like a paladin."
"Nobody can cause an angry horde to chase after him like a paladin."
This is not meant to dictate what can and cannot be said in guildchat or the Portal, but it meant to be simply a resource, a place to get some suggestions and ideas to improve upon your own roleplaying. It is also hoped that this would encourage people to not take the easy way out and try to phrase common everyday things in an in-character manner. The more people roleplay and stay in-character, the more roleplaying friendly the environment will be for everyone who wants to roleplay.
Now, I am not at ALL capable of coming up with everything that could be in this dictionary. What I've posted here is just a START. I would REALLY love to have people respond with suggestions, their own ideas, their own entries, examples, etc. When you do that I will add it to the dictionary then delete the post to free up clutter. So, I'm looking forward to hearing everyone's ideas! :) Please don't hesitate to either reply here with one or send me a scroll at starlene@sigilsguild.com. I look forward to hearing from you all (Sigils and non-Sigils alike!)
Happy roleplaying!
Starlene Antares
Chancellor of Sigils
Druidess of Tunare
(Really nice suggestions so far everyone! Keep them coming!)
AA Points (Alternate Advancement):
1. Instead of announcing each AA ding, it is strongly recommended to instead announce when a new skill has been learned. Ex: "Praise Tunare, I have improved my skill in healing, by mastering the final rank of Healing Adept."
2. Other ways one could refer to AA points:
a) Alternate learning
b) Advanced knowledge
c) Specialized skills
d) Additional power
Note: Obviously one can switch the adjectives and nouns around.
Alternate Characters (Alts)
1. Soulmates: One character for most people isn't enough, so we all often end up with two or more. One trouble Sigils had was finding a term that sounded better from a roleplaying point of view than "alts". After the marriage with Aven du Sora, the term they had been using "soulmate" was adopted.
The word is not used in the romantic sense. Soulmate quickly became a handy way to indicate that two characters, especially ones that would normally have nothing to do with each other, share the same "soul" as the other character, hence are played by the same person.
A few other alternatives I've heard from soulmate:
a) Alternate existence / Shared existence
b) Soul linked
2. Relationship Ties: Another popular way to refer to alts is to actually have them have some sort of relationship to each other. A few possible suggestions:
a) Friend or acquaintance
b) Brother or sister
c) Some other relative
d) Enemy
e) Associate
f) Apprentice / Squire
More often if people choose to have their alts have a relationship with each other, they will choose anything other than "enemy" to help explain why the lower character is receiving help (twinking, powerleveling, etc.) from the higher.
3. Mules: Mule characters are created normally for a single purpose and are not intended to be played seriously into the higher levels. Or it could be an alternate character that was regularly played at some point but has now been retired.
Mule characters are often created to sell things in the bazaar or to hold excess items, especially for tradeskillers. Another use for a mule character could be to scout out a place, such a Brell worshipping gnome rogue in the Hole or a Rallos Zek worshipping ogre for Kael.
Because these character are usually created for a single purpose they often have no background, no personality and are not roleplayed, though this certainly doesn't have to be case. Nevertheless, as roleplayers we still tend to give these characters half way decent names, as oppose to, Iamamule, or Corpsedragger.
There are also various ways to refer to them. The ones previously listed could just as easily apply to mule characters, but here are some that are normally only used for mule storage/sellling characters.
a) Merchant
b) Hired Hand
c) Worker
d) Servant
e) Slave
f) Assistant
g) Lackey
h) Employee
i) Helper
For utility characters used to check out places due to their faction, or track, etc.
a) Scout
b) Spotter
c) Spy
d) Lookout
e) Vanguard / rogue (usually used for an actual rogue)
f) Spotter
g) Tracker (Usually a class that can actually track)
h) Mercenary
i) Slave /servant (Also listed for the other section, these terms would probably be more fitting for an evil aligned character. Good aligned characters normally do not have "slaves").
Buffs
1. Protective magics. Ex. "If anyone needs their protective magics refreshed, please tell me."
2. Enhancement spells
Cons: (Red con, blue con, light blue con, green con)
1. For clarity's sake it might be necessary to denote in ooc exactly what you mean. Ex. "This beast doesn't look like it'll be much of a threat at all ((light blue to me))."
2. Eyes: "This creature has red eyes."
3. Aura: "I sense a dark blue aura about this orc."
Experience
1. Noun What we earn in Everquest when we complete a quest or kill a mob that cons blue or higher. The more experience we earn, the more we can make our characters powerful with levels and alternate advancement. Experience is is a term that many roleplayers like to word differently. Here are some examples:
Also see Groups and Levels
1. Learning: "We have learned much killing these sarnaks"
2. Power: "I have grown in power since I started hunting there."
3. Knowledge: ex. "I gained much more knowledge hunting in the Planes than in Kunark."
4. Research: ex. "We will be researching orcs tonight to see what they can teach us." (Courtesy of Lady Carlisle ~grins~)
Faction
1. The word "faction" in itself I think is fine but I recommend it be used as a noun and not as a verb (factioning) and use the in the context of its actual dictionary meaning:
a) A group of persons forming a cohesive, usually contentious minority within a larger group. I have improved my standing with the Qeynos merchant faction"
b) Conflict within an organization or nation; internal dissension
2. Alternate ways to say "faction"
a) Alliance: "I hope to ally myself with the sarnaks, but it's not easy to gain their trust.
b) Standing: "My standing with the Freeport militia could not possibly be worse."
c) Allegiance: "I cannot help because I have sworn an allegiance with the Coldain."
d) Trust: "I want to gain the elves trust but just long enough so I can obtain what I want from them."
e) Reputation: "I'm afraid I don't have a good enough reputation with the dragons for them to let me walk around their city."
3. Also, if at all possible use the name of the actual faction. "The Indigo Brotherhood hates me so much, I'm afraid to set foot in Neriak."
Farming
1. The word means "to cultivate or produce a crop on" but in Everquest has come to mean the repeated killing of creatures over and over again in order to collect specific items usually to do with tradeskills or making plat. Farming is usually a solitary activity done on creatures considerably weaker than the adventurer (green cons).
As roleplayers here are some alternatives that might sound better:
a) trapping (skins/pelts/meats)
b) harvesting (organs/silks)
c) mining (ores, etc.)
d) searching (rare drops, or things that you need several of/ground spawns)
e) collecting
f) mass killing, slaughter (I'm mass killing these othmir for their fur...something a character of evil alignment might be more inclined to say)
g) thinning the herd (a good druid or ranger term)
h) hunting for... (I'm hunting for jewels, money, skins, etc.)
i) gathering
Levels: (See also experience)
1. The term "level" is fine in itself as the word literally means, "Relative position or rank on a scale." However, it tends to be overused a lot so here is a list of some alternatives:
a) Rank
b) Achievement
c) Status
d) New knowledge
e) More power
f) Learning
g) Seasons
2. Also in Everquest our levels are numbered. Again there is nothing wrong with saying, "I'm a level 55 druid" but as a roleplayers there are more creative and fun alternatives. The ones listed above are more generic but we can also specialize with classes. A few examples:
a) Clerics: "I'm a cleric of 55 healings"
b) Druids: "She has reached her 63rd Circle."
c) Necromancers: "Praise Innoruuk! I am now a heretic of 58 skulls."
d) Monks: "I reached my 18th Enlightenment.
f) Other arcane casters: "I am a wizard of 28 tomes."
g) Melee: "I have completed my 60th campaign."
Group
1. Noun. Experience Group - In Everquest many of us spend a large portion of our time is spent grinding for experience in groups usually for the purpose of gaining experience. The terms group mates and group members are often used to describe those we hunt with, and while those terms are fine for both roleplayers and non-roleplayers alike here are some possible alternatives:
a) Band of mercenaries
b) Gang of theives
c) Company of adventurers
2. Verb. Grinding or Exping - Gaining experience with groups is often called experience grinding or exping. At times this can be dull and repetitive and very detrimental to roleplaying. However, much of the tedium can be alleviated by the way group members interact among themselves. Here are some alternate terms to grinding and exping.
1) Adventuring
2) Hunting
3) Exploring
4) Slaughtering
5) Fighting
6) Attacking
7) Warring
8) Battling
9) Eradicating
10) Struggling
11) Researching
See Also: Experience and Levels
Loot:
1. The term "loot" is fine, but it does tend to be over used so here are some other alternatives
a) Cache
b) Wealth
c) Rewards
d) Prizes
e) Find
g) Treasure
h) Fortune
i) Funds
j) Riches
k) Valuables
l) Spoils
m) Booty
Mobs:
1. Short for MOBile creature this term, I personally would discourage the use of the term for much better alternatives exist.
a) Creature
b) Foe
c) Enemy
d) Prey
e) Beast
2. A Mob doesnt have to be something you kill either. If youre on friendly terms you could call it a friend or ally. However, a sure way to avoid the term mob is to use its name. Look out for that goblin coming your way!
Train:
1. Noun. The first thing that comes to mind when we think of the word "train" is a locamotive, which doesn't really fit in well with a fanstasy world with a medival setting and magic. However, the word "train" has several other meanings as well which actually fit into how it's used in Norrath. One of them is, "A long line of moving people, animals, or vehicles" and "A series of consequences wrought by an event; aftermath." Nonetheless I think there are better roleplaying ways to speak about a train, so here's the list!
a) Horde
b) Swarm
c) Gang
d) Crowd
e) Pack
f) Throng
g) Flood
h) Masses
i) Surge
j) Scores
2. Verb I think this one is trickier. If we want to avoid using it as a verb and have it sound more like roleplaying, we really need to rework the sentences. Unfortunately, that does involve some more work, but as roleplayers I think the effort is worth it myself. :)
Examples:
"That paladin trained us."
"That paladin brought the swarm upon us."
"Tell that paladin to quit training us!"
"Tell that paladin to quit endangering us with his antics."
"I'm sorry about training you guys."
"I'm sorry about risking your lives like that."
"Nobody can train like a paladin."
"Nobody can cause an angry horde to chase after him like a paladin."





